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Beata Edyta Mierzwa, Matthew Cooney (UC San Diego, La Jolla, USA)
Interactive and artistic approaches to science visualization have the potential of removing barriers to scientific engagement and expanding the reach of scientific information. To engage broader audiences, we created an educational video game, titled Microscopya, that allows players to explore the inside of the cell and solve puzzles based on molecular mechanisms. The educational puzzles cover a variety of learning objectives, including cellular dynamics and mitochondrial respiration, while contrasting the tone set in traditional classrooms and scientific textbooks. Solving each puzzle unlocks educational trophies, allowing players to gain a more in-depth understanding without interrupting the flow of the game or requiring prior knowledge of the subject. To create an immersive and engaging environment, Microscopya uses hand-drawn imagery and animation, while visual metaphors help communicate complex scientific concepts in intuitive ways. The game also aims to teach through representation by highlighting a female protagonist and offering character customization to shift player perceptions towards a more inclusive view of who can be a scientist.